One of the coolest types of models I've seen is low poly imaging. The one problem was that I had no idea where to start so I searched up a basic tutorial on low poly imaging and using that I made a similar image and it ended up looking really good. The biggest part of low poly imaging that I would never think of Is the use of triangles instead of squares. Using the triangulate tool really made it look great. The other part of the image that i learned about was the gradient background in the compositor. By using a white image translated down and used as a factor for a mix shader. This added with a blur made a great gradient background. I really liked the end product and it looked really good
0 Comments
Leave a Reply. |
AuthorMy name is Nathan and I enjoy building and creating things, weather it be out of wood, paper, or even on the computer. I want to start recording all of the fun things so this is where I am. Why Does this existI have recently started to play with Blender. A 3D modelling and design software. I have also built several costumes and helmets which I will be posting future ones up here. This site is mostly about that and other projects I might have.
If you're interested in this stuff...So I use a program called blender which is a great opensource modelling program. This allows you to model, and also animate and ever program games. Its a great program to use as there are endless possibilities.
http://www.blender.org Another useful site is for the helmets and such that I make. This is from a papercraft design program called Pepakura. It allows you to print out designs to build whatever you want. There are tons of tutorials online to see how to use it. http://www.tamasoft.co.jp/pepakura-en/ Archives
January 2016
Categories |